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Design Vortex
Resources

Field notes & deep dives

One long-form genre guide per genre we paint, plus the studio notes — guides, walkthroughs, and process pieces. Start with a genre guide, explore the deep dives.

Genre Guides

The genres we paint in

Cornerstone guides for every genre on the studio’s slate. Live where written; the rest are in the queue.

Fantasy
the broad church

Commissioning Fantasy Character Art: A Complete Guide for Players, GMs, and Writers

Species cues, faction-warm palettes, magical effects without the sparkles, weapons that aren't generic, and what actually goes in the brief.

Read the guide
D&D 5e
the table favourite

The D&D 5e Player's Guide to Commissioning Character Art

What a D&D 5e character art commission actually delivers, what to put in the brief, and how class and lineage shape the painting. From a studio that has painted hundreds.

Read the guide
Sci-fi
far futures, starships

Sci-fi Character Art: From Starfinder to Original Settings

What two years of painting sci-fi characters taught me about hardsuits, alien species, body mods, Starfinder, Mothership, and original-IP worldbuilding briefs.

Read the guide
Cyberpunk
neon, chrome, rain

Cyberpunk Character Art Commissions: The Neon-Lit Aesthetic Guide

A studio guide to commissioning cyberpunk character art — palette, chrome, archetype cues, lighting rigs, and what RED, Shadowrun, and 2077 each demand.

Read the guide
Horror
gothic, eldritch, body

Horror Character Art: Painting What Should Not Be

A studio guide to commissioning horror character art — dread over shock, gothic vs cosmic vs body horror, 1920s investigators, and what to leave to the painter.

Read the guide
Modern
urban + contemporary

Modern Character Art: Urban Fantasy, Crime, Mundane Heroics

A working guide to commissioning modern character art: World of Darkness portraits, urban fantasy leads, modern crime PCs, and the person-in-jeans brief.

Read the guide
Historical
period-accurate work

Historical Character Art Commissions: Getting the Period Right

Medieval, Viking, samurai, Edwardian. How I narrow a year range with the client, check references, and avoid the costume-drama mistakes that ruin a period portrait.

Read the guide
Souls & anime fan art
tribute portraits

Souls & Anime Fan Art Commissions: Tribute Portraits Done Right

Souls-style and anime style commissions, palette by palette, plus the calm IP conversation about fan art that most studios won't have with you. A founder's field guide.

Read the guide
Western
frontier + weird west

Western & Weird West Character Art: Frontier, Gunslinger, Outlaw

A studio guide to commissioning western character art — period-accurate fashion, firearms, dust-and-golden-hour light, and how the weird west really works.

Read the guide
Studio notes

Field notes & process

Guides on commissioning art, walkthroughs of recent pieces, and the occasional studio dispatch.

Guides

When CRT scanlines work in cyberpunk art (and when they kill the piece)

May 25, 20269 min

CRT scanlines, chromatic aberration, VHS grain — when the retro filter earns its place in cyberpunk art and when it flattens an otherwise solid portrait.

Guides

Western & Weird West Character Art: Frontier, Gunslinger, Outlaw

May 25, 202616 min

A studio guide to commissioning western character art — period-accurate fashion, firearms, dust-and-golden-hour light, and how the weird west really works.

Guides

Souls & Anime Fan Art Commissions: Tribute Portraits Done Right

May 25, 202617 min

Souls-style and anime style commissions, palette by palette, plus the calm IP conversation about fan art that most studios won't have with you. A founder's field guide.

Guides

Historical Character Art Commissions: Getting the Period Right

May 25, 202617 min

Medieval, Viking, samurai, Edwardian. How I narrow a year range with the client, check references, and avoid the costume-drama mistakes that ruin a period portrait.

Guides

Modern Character Art: Urban Fantasy, Crime, Mundane Heroics

May 25, 202616 min

A working guide to commissioning modern character art: World of Darkness portraits, urban fantasy leads, modern crime PCs, and the person-in-jeans brief.

Guides

Horror Character Art: Painting What Should Not Be

May 25, 202617 min

A studio guide to commissioning horror character art — dread over shock, gothic vs cosmic vs body horror, 1920s investigators, and what to leave to the painter.

Guides

Cyberpunk Character Art Commissions: The Neon-Lit Aesthetic Guide

May 25, 202617 min

A studio guide to commissioning cyberpunk character art — palette, chrome, archetype cues, lighting rigs, and what RED, Shadowrun, and 2077 each demand.

Guides

Sci-fi Character Art: From Starfinder to Original Settings

May 25, 202617 min

What two years of painting sci-fi characters taught me about hardsuits, alien species, body mods, Starfinder, Mothership, and original-IP worldbuilding briefs.

D&D

The D&D 5e Player's Guide to Commissioning Character Art

May 25, 202617 min

What a D&D 5e character art commission actually delivers, what to put in the brief, and how class and lineage shape the painting. From a studio that has painted hundreds.

Guides

Commissioning Fantasy Character Art: A Complete Guide for Players, GMs, and Writers

May 25, 202617 min

Species cues, faction-warm palettes, magical effects without the sparkles, weapons that aren't generic, and what actually goes in the brief.

Guides

The Outlaw Portrait: building a believable wanted-poster face

May 25, 20269 min

How to commission an outlaw portrait that's a face problem, not a costume problem. Wanted-poster tradition, scars, moral register, women outlaws done right.

Guides

The Man With No Name: the western archetype that won't die

May 25, 20269 min

How to commission a Man With No Name-flavoured portrait without it becoming a Clint Eastwood tribute. Poncho, squint, hat shadow, and the line we walk.

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Studio dispatch

New work & new thinking, monthly

Every few weeks, a roundup of recent commissions, process notes, and slot openings. No spam, no marketing fluff — just the good stuff.

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