Skip to content
Design Vortex
Resources

Field notes & deep dives

One long-form genre guide per genre we paint, plus the studio notes — guides, walkthroughs, and process pieces. Start with a genre guide, explore the deep dives.

Genre Guides

The genres we paint in

Cornerstone guides for every genre on the studio’s slate. Live where written; the rest are in the queue.

Fantasy
the broad church

Commissioning Fantasy Character Art: A Complete Guide for Players, GMs, and Writers

Species cues, faction-warm palettes, magical effects without the sparkles, weapons that aren't generic, and what actually goes in the brief.

Read the guide
D&D 5e
the table favourite

The D&D 5e Player's Guide to Commissioning Character Art

What a D&D 5e character art commission actually delivers, what to put in the brief, and how class and lineage shape the painting. From a studio that has painted hundreds.

Read the guide
Sci-fi
far futures, starships

Sci-fi Character Art: From Starfinder to Original Settings

What two years of painting sci-fi characters taught me about hardsuits, alien species, body mods, Starfinder, Mothership, and original-IP worldbuilding briefs.

Read the guide
Cyberpunk
neon, chrome, rain

Cyberpunk Character Art Commissions: The Neon-Lit Aesthetic Guide

A studio guide to commissioning cyberpunk character art — palette, chrome, archetype cues, lighting rigs, and what RED, Shadowrun, and 2077 each demand.

Read the guide
Horror
gothic, eldritch, body

Horror Character Art: Painting What Should Not Be

A studio guide to commissioning horror character art — dread over shock, gothic vs cosmic vs body horror, 1920s investigators, and what to leave to the painter.

Read the guide
Modern
urban + contemporary

Modern Character Art: Urban Fantasy, Crime, Mundane Heroics

A working guide to commissioning modern character art: World of Darkness portraits, urban fantasy leads, modern crime PCs, and the person-in-jeans brief.

Read the guide
Historical
period-accurate work

Historical Character Art Commissions: Getting the Period Right

Medieval, Viking, samurai, Edwardian. How I narrow a year range with the client, check references, and avoid the costume-drama mistakes that ruin a period portrait.

Read the guide
Souls & anime fan art
tribute portraits

Souls & Anime Fan Art Commissions: Tribute Portraits Done Right

Souls-style and anime style commissions, palette by palette, plus the calm IP conversation about fan art that most studios won't have with you. A founder's field guide.

Read the guide
Western
frontier + weird west

Western & Weird West Character Art: Frontier, Gunslinger, Outlaw

A studio guide to commissioning western character art — period-accurate fashion, firearms, dust-and-golden-hour light, and how the weird west really works.

Read the guide
Studio notes

Field notes & process

Guides on commissioning art, walkthroughs of recent pieces, and the occasional studio dispatch.

Guides

What does a character art commission actually cost?

May 25, 202612 min

Every lever that moves a commission quote up or down: style tier, complexity, tokens vs portraits, party math, rush, licensing, and the floor below which a quote stops being real.

Guides

How to Commission D&D Character Art — A Step by Step Guide

May 24, 20269 min

What actually helps when commissioning character art, from the artist who reads those briefs every week.

Guides

How to write a commission brief that gets the art you actually want

Mar 12, 20268 min

The difference between "tiefling sorcerer" and a brief I can paint from. A working checklist with examples.

Behind the scenes

Three weeks with Lyra: from a player's note to a final painting

Feb 28, 202612 min

Sketches, color blocks, and the revision where everything clicked. A full process walkthrough.

D&D

Why your VTT token deserves more than a clipped headshot

Feb 11, 20265 min

A defense of the round portrait at 512px. Plus three tokens that earned their pixel budget.

Guides

Hero Forge to hand-painted: a starter guide for D&D players

Jan 22, 20266 min

What translates from Hero Forge to a painted portrait, and what we sketch around.

Behind the scenes

What I packed for my first art-fair booth (and what I'd cut)

Jan 9, 20267 min

Prints, palette samples, and the one thing I should have left at home.

D&D

The Curse of Strahd NPC pack, painted over six weeks

Dec 19, 202510 min

Strahd, Ireena, Madam Eva, and the other six. How we kept style consistent across eight portraits.

Guides

Choosing a commission style: painterly vs anime vs lineart

Dec 4, 20259 min

What each style is best for, side-by-side examples, and how to decide for your character.

Showing 8593 of 93 articles

Studio dispatch

New work & new thinking, monthly

Every few weeks, a roundup of recent commissions, process notes, and slot openings. No spam, no marketing fluff — just the good stuff.

Unsubscribe with one click. We never share your email.